So since none of the useful commands work within MW2, i created these commands
to help whilst creating edits. For updates to my cinematic mod, and other useful tools
visit my channel =] YouTube.com/zurasaur


Commands ( probably forgot some xd, but i did my best )


ALL COMMANDS ARE BINDABLE ( bind key "command" or bind key "command 1; command2"


/deagle - spawns a bot, holding desert eagle pistol.

/barrett - spawns a bot, using the default mw2 sniper class (holding the barrett).

/riot - spawns a bot, using the default mw2 assault class (holding the riotshield).

/ump - spawns a bot, holding ump 45 smg.

/ak47 - spawns a bot, holding ak47 assault rifle.

/usp - spawns a bot, holding usp 45 pistol.

/intervention - spawns a bot, holding intervention sniper.



/move0 - moves bot0 to where your crosshair is pointing.

/move1 - moves bot1 to where your crosshair is pointing.

/move2 - moves bot2 to where your crosshair is pointing.

/move3 - moves bot3 to where your crosshair is pointing.

/move4 - moves bot4 to where your crosshair is pointing.

/move5 - moves bot5 to where your crosshair is pointing.

/move6 - moves bot6 to where your crosshair is pointing.

/move7 - moves bot7 to where your crosshair is pointing.

/move8 - moves bot8 to where your crosshair is pointing.

/move9 - moves bot9 to where your crosshair is pointing.

/move10 - moves bot10 to where your crosshair is pointing.



/kill - kills yourself (suicide).

/kill0 - kills bot0.

/kill1 - kills bot1.

/kill2 - kills bot2.

/kill3 - kills bot3.

/kill4 - kills bot4.

/kill5 - kills bot5.

/kill6 - kills bot6.

/kill7 - kills bot7.

/kill8 - kills bot8.

/kill9 - kills bot9.

/kill10 - kills bot10.



/aim0 - makes bot0 lock his crosshair to you.

/aim1 - makes bot1 lock his crosshair to you.

/aim2 - makes bot2 lock his crosshair to you.

/aim3 - makes bot3 lock his crosshair to you.

/aim4 - makes bot4 lock his crosshair to you.

/aim5 - makes bot5 lock his crosshair to you.

/aim6 - makes bot6 lock his crosshair to you.

/aim7 - makes bot7 lock his crosshair to you.

/aim8 - makes bot8 lock his crosshair to you.

/aim9 - makes bot9 lock his crosshair to you.

/aim10 - makes bot10 lock his crosshair to you.



/dontaim0 - makes bot0 stop locking on to you and freeze in the rotation it is in.

/dontaim1 - makes bot1 stop locking on to you and freeze in the rotation it is in.

/dontaim2 - makes bot2 stop locking on to you and freeze in the rotation it is in.

/dontaim3 - makes bot3 stop locking on to you and freeze in the rotation it is in.

/dontaim4 - makes bot4 stop locking on to you and freeze in the rotation it is in.

/dontaim5 - makes bot5 stop locking on to you and freeze in the rotation it is in.

/dontaim6 - makes bot6 stop locking on to you and freeze in the rotation it is in.

/dontaim7 - makes bot7 stop locking on to you and freeze in the rotation it is in.

/dontaim8 - makes bot8 stop locking on to you and freeze in the rotation it is in.

/dontaim9 - makes bot9 stop locking on to you and freeze in the rotation it is in.

/dontaim10 - makes bot10 stop locking on to you and freeze in the rotation it is in.



/botsmove - allows bots to move.



/botsshoot - makes the bot shoot all his bullets.



/zuraon - enables explosive bullets (invisible).

/zuraoff - disables explosive bullets.



/noclip - toggles freeroam flying on and off.

/gravity - toggles 0 gravity on and off ( you wont move up or down in the air )



/save - saves your position for the dolly camera or to be /load 'ed for easy acces to an area.

/load - takes you to your /save 'd position.



/start - starts a smooth flight between your current location and your /save 'd location.



/cameratime0.5 - sets the camera movement duration to 0.5 seconds.

/cameratime1 - sets the camera movement duration to 1 second.

/cameratime2 - sets the camera movement duration to 2 seconds.

/cameratime3 - sets the camera movement duration to 3 seconds.

/cameratime4 - sets the camera movement duration to 4 seconds.

/cameratime5 - sets the camera movement duration to 5 seconds.

/cameratime6 - sets the camera movement duration to 6 seconds.

/cameratime7 - sets the camera movement duration to 7 seconds.

/cameratime8 - sets the camera movement duration to 8 seconds.

/cameratime9 - sets the camera movement duration to 9 seconds.

/cameratime10 - sets the camera movement duration to 10 seconds.



/terminalcolours - changes the map colours to mp_terminal ( yes, i'm british. i spell colour with a u =] )

the rest of the supported map colours are listed below ( cba writing descriptions for all XD )

you format the in-game command /mapnamecolours eg. /afghancolours

(sorry that some dont work, idk the issue)

afghan
boneyard
brecourt
checkpoint
derail
estate
favela
highrise
invasion
nightshift
quarry
rundown
rust
subbase
underpass
abandon
bog_sh
compact
complex
fuel2
overgrown
storm
strike
trailerpark
vacant



/+5 - changes the score per kill to +5

/+10 - changes the score per kill to +10

/+50 - changes the score per kill to +50

/+100 - changes the score per kill to +100

/+500 - changes the score per kill to +500 ( for all you console killcam fakers XD )



/0.1 - changes the timescale to 0.1 speed

/0.5 - changes the timescale to 0.5 speed

/1 - changes the timescale to normal speed



/ammo - gives you unlimited ammo